Puzzle Agent (Co-Writer, Story By) Nelson Tethers: Puzzle Agent is an original puzzle adventure game franchise from Telltale Games for iOS devices. Based on the work of Graham Annable, it tells the story of Nelson Tethers, the FBI’s sole member of their puzzle research division. When the factory that supplies The White House with erasers mysteriously shuts down, Tethers is sent to Scoggins, MN, a snowy and sleepy nordic town to see that it reopens. What he finds is a town plagued by dementia, haunted by myth and disposed to madness.
Working on a small team of five or six hidden beneath the cistern room at Telltale and collaborating with Graham Annable who sat nestled in a cabin the Pacific Northwest was an absolute delight and writing the Puzzle Agent story outline after outline, sticky note note after sticky, was an exercise in labyrinthine mystery writing and tonal acuity.
My first conversations with Graham centered around his short film, The Hidden People, about the terror that lurks behind every tree, out there, in the woods. From there, Telltale Creative Director Dave Grossman hatched the idea of Nelson Tethers, an FBI agent ill-equipped to handle much of anything, I became obsessed with lunar cycles and Nordic lore, and the Puzzle Agent story was born.